- Aim of the game
- How to play briscola
- Table options
- Ranking for points
Aim of the game
Brisa is a card game played in Spain and Italy. A fixed number of rounds is agreed previously and the first to manages to win that number of rounds wins (by default the game is one round).
Value of the cards (from the highest to the lowest)
The card values are the same as in Tute:
- Ace: 11 points
- Three: 10 points
- King: 4 points
- Knight: 3 points
- Knave: 2 points
- Seven, Six, Five, Four, Two: 0 points
The cards that are worthless in points are called white cards.
How to play briscola
Dealing of cards
At the beginning of the game, the player that is the hand is chosen by automatic drawing lots, that is, the player that starts to play. In the following round (if there is one), the player that starts is the one on the right of the current player.
3 cards are dealt to each player. After dealing the cards, the following card is the one that marks the trump. The remaining cards are left face down in a pile to be picked up.
The player that is the hand starts by throwing any of his/her cards. The others must throw one of their cards considering the first one. The group of cards played in a hand is called trick.
The following player can throw any of his/her cards.
End of a trick
The player who wins the trick is the one who discards the trump of the highest value or, if there are not trumps, the card of the same suit of the beginning (the first card thrown) of the highest value.
That player gets the trick, that is, the cards thrown by the other players on that hand, and keep them until the end of the round. When the trick is ended, all the players pick up cards from the deck if there are remaining cards.
The player who gets the trick starts discarding on the following hand.
End of a round
One round is finished when the players do not have remaining cards. The count of points is made with the cards gotten by each player. In case of tie, the winner is the one who won the last trick.
The first to win the total of rounds, is the winner of the game.
To throw a card, simply click on it.
Why do robots play? What for?
In some games, when a player loses connection during the game, a robot substitutes until the player can return. The player has a time allowed of some minutes to return to the game and continue playing.
End the game amicably (cancel game)
Some games have the option of ending the game amicably. If this happens, the game is cancelled. That is, the players don’t receive or lose points and the game doesn’t count in the leaderboards or statistics. What’s more, the chips bet are returned to each player (except in the case of penalisation for abandoning the game).
To cancel a game, one of the players must click the following button . All the players must agree to end the game, otherwise the game will continue.
The robot doesn’t count in the votes to end a game amicably.
The table options are chosen by the master (the first player to sit at the table and that has a star beside his/her avatar).
To see or change the table options, press the following button . The table options can be changed before starting a game or in the middle of the games. If the icon is changed to red, that means the master changed some of the options.
- Time per turn
- Used to indicate the time a player has to play on his/her turn. If the time ends, the game plays for him/her. See also: Game in automatic mode
- Compete for points and chips.
- Permits playing competitive games. Deactivate this option to practise (you will not score points or win chips, nor will you get badges or level up).
- Bet per game:
- Indicate the amount of game chips you will bet in the game. The winner takes the pot. See also: What are the game chips? How can I get them?
- Private table.
- If this option is active, only invited players or friends can sit in. See also: How to invite other players to play at your table.
- Spectators allowed.
- Other people can enter the table to watch the game and chat. See also: Watchers during the games
- Rounds per game (1-5)
- Determines the end of the game. The player who gets the total of rounds, wins the game.
- Allow suit change
- The exchange of one card from your hand by the Suit is allowed. When the trump card is an ace, a three, a king, a knight or a jack, the player that has the 7 of the same suit can exchange them. The same operation can be carried out, in an identical manner, to change the 7,6,5 or 4 for the 2. This operation cannot be done until a trick is won.
Ranking for points
To score points, the games have to be competitive (indicated by a boxing glove or swords). There is no scoring if 2 players at the table share the same IP.
If at one table game chips are being bet, you will need to have sufficient chips available to cover the bet. The winner of the game will get the XP points and the chips bet (the bank will receive 25% of the pot).
The experience points (XP) got depend on the number of players and they are calculated
10×number of players. If the game is in pairs, the points are shared between the winning pair.
- 2 players: 20 XP points
- 3 players: 30 XP points
- 4 players: 40 XP points
- In pairs: 20 points for each
The players that lose a game, add 5 points.
You will get 10 additional XP points for each extra round indicated on the table options. If the game is for 2 rounds, you will get 10 extra points; if you play for 3 rounds, you will get 20 extra points, etc.